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I’m a UX designer with a background in fine art and industry experience at Disney. I combine creativity, research, and storytelling to design inclusive, impactful experiences that connect with users and bring thoughtful, human-centred solutions to life.

Forge – real connection and confidence for young men.

poster of a guy looking sad, advertising forges service
bus stop advertisement for forge
phone screen visuals

How Forge Works

figma flows of forge

Curated groups, not endless swiping
Forge uses an algorithm to match small groups of young men based on shared interests, values, and energy levels. We create well-balanced groups led by trained facilitators to keep things relaxed and inclusive.

poster outside forge venue

More than a meetup
From pub socials to walk and talks, DIY sessions to trying something new together, Forge makes real-world meetups feel easy and pressure-free. You don’t need to be sporty or outgoing, just open to showing up.

forge develop track phone screens

Built-in personal growth
After a few meetups, members unlock the Develop Track, a space to explore topics like confidence and mental health. Whether it’s one-to-one support, or Forge Talk sessions, Forge supports personal development.

instagram advertising of forge

Designed for impact
Forge launches with brand partnerships and campaigns that feel authentic, not preachy. It can even be prescribed by GPs to tackle loneliness. This is friendship reimagined, for the moments when group chats and gym sessions aren’t enough.

A Snapshot of my design process

me doing some affinity diagramming with my data

Discover
I began with user interviews, diary studies, and card sorting to uncover how young men experience friendship and what holds them back. These methods helped surface emotional insights and unmet needs that shaped the direction of Forge.

image of a screenshot of an assumption map from my logbook

Define
I synthesised findings through affinity mapping and created detailed personas. A service blueprint helped map out the full experience, clarifying how different touchpoints, from facilitators to app features needed to work together to support users.

prototyping example

Develop
Low-fidelity wireframes, user flows, and scenarios were tested and refined throughout. The service blueprint and user journey were constantly iterated in response to feedback, ensuring each element of Forge supported both usability and long-term impact.

gp poster example for prescribing forge

Deliver
The final outcome is a service that blends digital and real-world experiences. With refined app flows, brand partnerships, and a GP referral model, Forge is designed to be practical, scalable, and genuinely supportive.

Work Experience – The Walt Disney Company 2023-2024

During my placement at Disney Consumer Products, I worked across the full product lifecycle from concept to distribution, collaborating in multidisciplinary teams and refining my Adobe Creative Suite skills. I facilitated plush brand approvals, coordinated marketing shoots, delivered briefs for major retailers, and designed the AW24 product catalogue, enhancing both creative and strategic skill sets.

illustrations of disney characters as plants
steiff x disney donald
bubble tea plush drawing

Other Creative Experience

With a background in Fine Art, including A-Level and an art foundation degree, I continue to explore creative outlets beyond UX. I volunteered as a graphic designer for HTB Focus Festival, producing fast-turnaround visuals across digital, print, and social media in a high-pressure, live event environment.

two sketched black and white portraits
graphics advertising a football tournament
lighting design

Awards

Diploma of Professional Studies

UXathon 2024 Best Prototype Runner Up

Starpack Packaging Competition Highly Commended